Hotfix 0.1.14
Soulblaze » Devlog
Fixed
- fixed Animancers in region 2 and 3 without animons
- fixed victory screen not continuing after boss
- fixed minor issue with map room selection play twice
Known issue
Enemies can get stuck in a behavior loop and not react anymore, freezing the fight. This happens often when they have tide-locked dice. I'm working on it but need more time.
Files
Soulblaze Linux 114 MB
Version 0.1.14 68 days ago
Soulblaze Windows 122 MB
Version 0.1.14 68 days ago
Soulblaze Mac 146 MB
Version 0.1.14 68 days ago
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Soulblaze
a creature-collecting roguelite
| Status | In development |
| Author | swordandquill |
| Genre | Role Playing |
| Tags | 2D, creature-collecting, Dice, Hand-drawn, LGBT, Monsters, No AI, Roguelike, Roguelite, Turn-based |
| Languages | German, English |
| Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial, Blind friendly |
More posts
- Patch Notes [0.3.2]25 days ago
- Nuzlocke Update! (0.3.1)26 days ago
- Patch 0.3.0-b5(Beta-Branch)32 days ago
- Devlog #13: Schmubert and the Nuzlocke Mode37 days ago
- Charity Summer Sale has started!46 days ago
- Free Demo Now Available + Upcoming Charity Sale53 days ago
- Patch 0.2.153 days ago
- Experimental Builds Now Available (Beta Branch)54 days ago
- The "That's It! I'm ADDING BUGS Now" (Mini) Update64 days ago

Comments
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you are doing amazing work, great job. <3
Thank you! <3