Patch 0.0.18.16
Soulblaze » Devlog
New Stuff
- New item: Trampoline! (map item that lets you jump to a different path)
- Enemy intelligence now re-rolls dice to avoid tide-lock or get Resonance
- (TTS) added Toppings infos and trigger feedback to combat
Balancing
- runs now start with 1 Soula Cola
- default re-roll amount increased from 1 to 2
Bug Fixes
- fixed status condition UI not updating correctly
- fixed getting stuck in combat when opponent gets defeated through poison damage
- fixed Fusion potency bonus not correctly applying to all Trick types
- fixed getting stuck on map after pressing finish on victory screen more than once
- fixed opponents triggering criticals for 2 dice instead of 1
- fixed Prime and Tag Team not getting triggered after the first time
Files
Windows 105 MB
Version 0.0.18.16 75 days ago
macOS 133 MB
Version 0.0.18.16 75 days ago
Linux 98 MB
Version 0.0.18.16 75 days ago
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Soulblaze
a creature-collecting roguelite
| Status | In development |
| Author | swordandquill |
| Genre | Role Playing |
| Tags | 2D, creature-collecting, Dice, Hand-drawn, LGBT, Monsters, No AI, Roguelike, Roguelite, Turn-based |
| Languages | German, English |
| Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial, Blind friendly |
More posts
- Patch 0.0.20.117 days ago
- Update 0.0.2041 days ago
- Devlog #11: What's Next for Soulblaze43 days ago
- Patch Notes 0.0.1966 days ago
- Update 0.0.18.1768 days ago
- Community Animon Design Twitch Stream + QA Session73 days ago
- Kickstarter Launched!77 days ago
- Hotfix 0.0.18.577 days ago
- Hotfix 0.0.18.477 days ago

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