Patch 0.0.18.16
Soulblaze » Devlog
New Stuff
- New item: Trampoline! (map item that lets you jump to a different path)
- Enemy intelligence now re-rolls dice to avoid tide-lock or get Resonance
- (TTS) added Toppings infos and trigger feedback to combat
Balancing
- runs now start with 1 Soula Cola
- default re-roll amount increased from 1 to 2
Bug Fixes
- fixed status condition UI not updating correctly
- fixed getting stuck in combat when opponent gets defeated through poison damage
- fixed Fusion potency bonus not correctly applying to all Trick types
- fixed getting stuck on map after pressing finish on victory screen more than once
- fixed opponents triggering criticals for 2 dice instead of 1
- fixed Prime and Tag Team not getting triggered after the first time
Files
Windows 95 MB
Version 0.0.18.16 7 days ago
macOS 119 MB
Version 0.0.18.16 7 days ago
Linux 87 MB
Version 0.0.18.16 7 days ago
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Soulblaze
a creature-collecting roguelite
Status | In development |
Author | swordandquill |
Genre | Role Playing |
Tags | 2D, creature-collecting, Dice, Hand-drawn, LGBT, Monsters, No AI, Roguelike, Roguelite, Turn-based |
Languages | German, English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial, Blind friendly |
More posts
- Update 0.0.18.1717 hours ago
- Community Animon Design Twitch Stream + QA Session4 days ago
- Kickstarter Launched!8 days ago
- Hotfix 0.0.18.58 days ago
- Hotfix 0.0.18.49 days ago
- Update 0.0.18.39 days ago
- Hotfix 0.0.17.768 days ago
- Devlog #10: Tools for Run Builds71 days ago
- Hotfix 0.0.17.679 days ago
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