Patch Notes [0.0.8.1]
Soulblaze » Devlog
New Features
Keyboard input support
You can now play the game with keyboard controls. Remapping controls will be added in the future, for now it's bound to:
- arrow keys to navigate
- space to confirm
- escape for menu or cancel
- R to repeat last message (TTS mode only)
- Tab for run menu
- D for details
Color-blind settings
You can now customize colors for positive and negative effects, elements, and rarities in the settings. Additionally, element type infos on-screen have been improved with icon backgrounds so you can tell without the color.
Bugfixes
Added missing tts to game over screen
Files
soulblaze-win-beta.zip 77 MB
Version 0.0.8.1 4 days ago
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Soulblaze
a creature-collecting rogue-lite
Status | In development |
Author | Sword & Quill |
Genre | Strategy |
Tags | 2D, creature-collecting, Cute, Dice, Godot, Roguelike, Roguelite, Singleplayer, Tactical, Turn-based |
Languages | English |
Accessibility | Color-blind friendly, Blind friendly |
More posts
- Patch Notes [0.0.9]2 hours ago
- Devlog #004: Accessibility6 days ago
- Patch Notes [0.0.8]6 days ago
- Patch Notes [0.0.7]13 days ago
- Patch Notes [0.0.6]21 days ago
- Patch Notes [0.0.5]28 days ago
- Devlog #003: Responsiveness31 days ago
- Patch Notes [0.0.4]42 days ago
- Patch Notes [0.0.3]47 days ago
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